World of Warcraft: Recurring Nightmares
Description: The gnomes of Azeroth have an insatiable drive for learning, innate curiosity, and passion for knowledge. Many of them are explores or collectors, and their expertise in technology has made them important contributors in a variety of endeavors. Their discoveries will continue to play an important role in Azeroth’s future.
Appearance: Gnomes are small, slight and nifty. They somewhat resemble dwarves, but are even shorter, not as stocky, and have large heads in proportion to their bodies. They have large noses and ruddy skin, their ears are large and rounded, and their hair color varies wildly, some even having pink or green hair. They have four fingers (three fingers, one thumb) on each hand, and five-toed feet. They are often seen with goggles, tool belts and other items related to their technological inclinations
Faith: Gnomes place their loyalty in themselves, in their friends, and in their inventions. A few follow a loftier path a pay their respects to the Holy Light.
Names: Gnome parents name their children at birth. Gnomes have family names, but they only keep these names until some time in their thirties. At this point, gnome society expects them to have made their own achievements, and thus the gnome invents a new name that represents his own accomplishments. This name then takes the place of their family name.
- Male Names: Grobnick, Kazbo, Hagin, Snoonose.
- Female Names: Beggra, Nefti, Sorassa, Gamash.
- Family Names: Spinpistol, Airslicer, Bombtosser, Greatgear.
+2 Intellect, +2 Charisma, -2 Strength: Gnomes are clever, friendly, and keen of wit, but their small size impairs their strength.
Small: Gnomes are Small creatures and gain a +1 size bonus to their AC, a +1 size bonus on attack rolls, a –1 penalty to their Combat Maneuver Bonus and Combat Maneuver Defense, and a +4 size bonus on Stealth checks.
Slow Speed: Gnomes have a base speed of 20 feet.
Arcane Resistance (Ex): Gnomes gain a spell resistance equal to 6 + their character level.
Expansive Mind (Ex): When working out a gnome spellcaster’s bonus spells they treat their ability modifier as if it were one higher.
Handy: Gnomes receive a +2 racial bonus on a Craft or Profession skill of their choice.
Master Tinker: Gnomes gain a +1 racial bonus on Craft (technological device), Disable Device, and Knowledge (engineering) checks. Gnomes are also treated as proficient with any weapon they have personally crafted.
Languages: Gnomes begin play speaking Common and Gnomish. Furthermore, gnomes with high Intelligence scores can learn any unrestricted languages they want.
Favoured Classes: Alchemist, Barbarian, Bard, Cavalier, Cleric, Fighter, Monk, Rogue, Summoner, Wizard.